Announcing My Tiny Landscape!
Hello everyone!
It has been a few weeks since the release of Comet Force, and I am happy to announce my new upcoming project!
After working mainly on twin-stick shooter roguelikes, I wanted to explore something a bit different. Namely I wanted to work on non-violent gameplay. I wanted a project that incorporates strategy but also provides a relaxing experience and inspires respect for nature. So what about making a minimalist landscape builder? Something that feels like a crossover between Islanders and Terra Nil? This idea tickled my brain for a few years, but I was unable to come up with a satisfying prototype at the time. And so my attention shifted to other projects. But with Comet Force done, I felt it was time to finally tackle this challenge and turn this idea into a real game.
And so, here we are today. I am so happy to present My Tiny Landscape, a minimalist colorful landscape builder! As you are presented with a procedurally generated barren archipelago, your goal is to regrow a vibrant landscape, tile by tile! Are you interested by the strategical aspect? Think carefully about every more and leverage placement rules to make the highest score! Or are you just looking for a relaxing and peaceful experience? Just unleash your creativity and watch your tiny landscape slowly getting back to life!
I’ll dive more into the mechanics in future posts, so let’s just watch a preview trailer for today! If you like what you see, please wishlist the game to support my work and not miss any important news! I plan to release a public demo in a couple weeks, so wishlisting is the best way to make sure Steam notifies you when it comes out!
As always, thanks for reading, and see you soon for more posts about My Tiny Landscape!