Play Destroy The Monoliths in your Browser right now!
Hello everyone! Here is a quick post to let you know that you can now play Destroy The Monoliths in your browser! I finally added a HTML5 build to the itch.io page. You may...
Hello everyone! Here is a quick post to let you know that you can now play Destroy The Monoliths in your browser! I finally added a HTML5 build to the itch.io page. You may...
Hello everyone! This week, let’s put gameplay design aside and focus instead on some technical considerations. I will talk about how I optimized Destroy The Monoliths before the alpha release. Since this post is...
Hello everyone! Two weeks ago, I released version 0.2 of Destroy The Monoliths. It shifted the focus towards a more offensive vibe and I think this is the right direction for the game. Today,...
Hello everyone! Last week I released an alpha build of my new game Destroy The Monoliths. Today, I’m happy to share an update! Version 0.2 is now available on itch.io and it comes with...
Hello everyone! I’m very glad to announce that Destroy The Monoliths got an update on itch.io! You can now play the free alpha version of the game! So please head to my itch.io page...
Hello everyone! I’m very glad to share that I’m making good progress on my new game Destroy The Monoliths! I hope to release soon a free alpha version to get your feedback. So stay...
Hello everyone! Last time I showed a bit more the campaigns in Destroy The Monoliths. I hope you enjoyed reading about the world map, the permanent upgrades and the technology tree! This week, let’s...
Hello everyone! I hope you had a great holiday season, and I wish you all the best for this new year 2023! For my part, I hope to make good progress on my second...
Hello everyone! A few weeks ago, I released a free pre-alpha for my new game Destroy The Monoliths. First of all, thanks for the feedback, it has been very helpful to improve things and...
Hello everyone! It has been almost a month since Skycliffs was released in Early Access. Thanks again to everybody who supported the release of the game and gave feedback, it means a lot! At...