Play the Destroy The Monoliths Demo on August 14th!
Hello everyone! It has been a month since the last Playtest update. I’ve been hard at work as well as enjoying a short summer break. I am now back and I’ve very glad to...
Hello everyone! It has been a month since the last Playtest update. I’ve been hard at work as well as enjoying a short summer break. I am now back and I’ve very glad to...
Hello everyone! I am releasing today version 0.7c of the Destroy The Monoliths Playtest. It is available on Steam right now, so let’s review the changes in this post! New rewards for destroying a...
Hello everyone! I’m very happy to release today v0.7 of the Destroy The Monoliths Playtest! You can give it a try right now on Steam! This updates adds many improvements to the overall difficulty...
Hello everyone! It has been a few weeks since Destroy The Monoliths v0.5 and Steam Playtest are now available. And so far the reception has been pretty great! I received plenty of very helpful...
Hello everyone, I am very happy to release today the alpha version 0.5 of Destroy The Monoliths. It has been in the works for a little while and I’m glad to finally share it...
Hello everyone! I released alpha v0.4a of Destroy The Monoliths a few weeks ago and it’s time to share some more progress! First, on a personal note, I gotta mention that I started a...
Hello everyone! Last time, I talked about the Steam page of Destroy The Monoliths and the release of v0.4. This update had some mechanics tweaks and a lot of internal reworks to get the...
Hello everyone! I hope you enjoyed my mini technical series talking about optimization (part 1 and part 2) last weeks! Meanwhile, I made really good progress with the development and I have plenty to...
Hello everyone! Here comes part 2 of my devlog series on optimization. If you didn’t read part 1, start here! Part 2 – My experience with Destroy The Monoliths Let’s talk today about some...
Hello everyone! Here is a quick post to let you know that you can now play Destroy The Monoliths in your browser! I finally added a HTML5 build to the itch.io page. You may...