DevLog #18 – Better Technology Tree and New Relics!
Hello everyone! The Dreamhack Beyond Indie Showcase and Steam Strategy Fest ended a few weeks ago, and I have been hard at work since. Today, it’s time for an update! I’m glad to release...
Hello everyone! The Dreamhack Beyond Indie Showcase and Steam Strategy Fest ended a few weeks ago, and I have been hard at work since. Today, it’s time for an update! I’m glad to release...
Hello everyone! It has been a bit more than a week since the release of the Demo for Destroy The Monoliths! And oh wow, the reception has been crazy! To give you some perspective,...
Hello everyone! I’ve very glad to share that a Demo is finally available for my new game Destroy The Monoliths! Please head to Steam and give it a shot! I’ve been running a Playtest...
Hello everyone! It has been a month since the last Playtest update. I’ve been hard at work as well as enjoying a short summer break. I am now back and I’ve very glad to...
Hello everyone! I’m glad to announce that Skycliffs is part of the Dreamhack Beyond Indie Showcase! The events is live today and lasts until October 23rd! You can head to the sales page to...
Hello everyone! Skycliffs will be part of Steam Next Fest starting October 3rd! I’m glad to have my demo in this event and I can’t wait to read all your feedback to make more...
Hello everyone! I’m releasing today v0.9.3a of Skycliffs Demo! To read the full patchnote, you can head here. But let’s review the main changes together! Classes and meta progression improvements Skycliffs has a very...
Hello everyone! I’m glad to release today v0.9.3 of Skycliffs demo! Full patch note is available here. It contains a few tweaks and bug fixes, but mostly some significant improvements to the equipment system....
Hello everyone! I’m glad to be back from my summer break and to release a new patch for Skycliffs demo! Version 0.9.2 brings a lot of polish and I hope you will enjoy it....
Hello everyone! Today I would like to share a brand new logo and artwork I made for Skycliffs! I’m very happy with the result and I feel it conveys the ambiance of the game...