DevLog #12 – Shoot and smash your way among bullets

Hello everyone! Last week, we gave an overview of the core gameplay loop of “Project Stasis”. Today, let’s talk about the fast-paced aspect of the game: fighting. We will present the main mechanics, and...

DevLog #10 – Generating happy little sky islands

Hello everyone! Last week, we explained the recent changes in our game Project “Stasis” and turned it into a shooting roguelite with resource management aspects. In this game, you will explore a total of...

DevLog #7 – Fill the world with bullets

Hello everyone! We talked last week about jumping in project “Stasis”. Today, let’s show another important gameplay mechanic: shooting! You will get a special gun very early in the game. It constitutes one of...