DevLog #26 – New logo and artwork!
Hello everyone! Today I would like to share a brand new logo and artwork I made for Skycliffs! I’m very happy with the result and I feel it conveys the ambiance of the game...
Hello everyone! Today I would like to share a brand new logo and artwork I made for Skycliffs! I’m very happy with the result and I feel it conveys the ambiance of the game...
Hello everyone! It has been ten days since the release of the demo of Skycliffs! First of all, thanks a lot to everyone who gave it a try and shared feedback so far! This...
Hello everyone! I am pleased to announce that a demo for Skycliffs is now available! You can play it through Steam right now! Also, let’s watch a brand new trailer I edited for this...
Hello everyone ! Last time, I talked about free tools I use for gamedev. Today, I’d like to share another progress report for Skycliffs! There is much to say so let’s dive into it....
Hello everyone! After the devlog of last week, let’s talk today about gamedev more generally. I would like to share a list of free software I use a lot in every aspect of making...
Hello everyone! It has been a month since the release of the new trailer for Skycliffs, so I would like to share some progress! First of all, I’m glad to announce that I am...
Hello everyone! A few days ago, I shared about the development progress of Skycliffs that has now entered beta stage. The game changed quite a lot since the first alpha version, so I decided...
Hello everyone! Last time, I presented the content update for the Wetplains archipelago. Today, I’m glad to share that I finally reworked the last zone of the game. Which means Skycliffs is now complete...
Hello everyone! One month after the content update for Cracked lands, here we are again! Another milestone reached! The archipelago called Wetplains now has its own enemies and secrets. I also added more new...
Hello everyone! Last devlog, I shared about the content update for Lunar ridge. I’m glad to report that I’m now done with the following and third level of the game: the Cracked lands! To...