DevLog #20 – Automated mining rework
Hello everyone! Destroy The Monoliths was released last week, and, first of all, a huge thanks for your support and interest! Things actually went a bit better than what I was expecting, so that’s...
Hello everyone! Destroy The Monoliths was released last week, and, first of all, a huge thanks for your support and interest! Things actually went a bit better than what I was expecting, so that’s...
Hello everyone! The Steam Next Fest is almost there and it’s time for another demo update! It consists mostly of bug fixes and balancing changes. But also a few more important changes. Learn the...
Hello everyone! The Dreamhack Beyond Indie Showcase and Steam Strategy Fest ended a few weeks ago, and I have been hard at work since. Today, it’s time for an update! I’m glad to release...
Hello everyone! It has been a bit more than a week since the release of the Demo for Destroy The Monoliths! And oh wow, the reception has been crazy! To give you some perspective,...
Hello everyone! I am releasing today version 0.7c of the Destroy The Monoliths Playtest. It is available on Steam right now, so let’s review the changes in this post! New rewards for destroying a...
Hello everyone! I’m very happy to release today v0.7 of the Destroy The Monoliths Playtest! You can give it a try right now on Steam! This updates adds many improvements to the overall difficulty...
Hello everyone! It has been a few weeks since Destroy The Monoliths v0.5 and Steam Playtest are now available. And so far the reception has been pretty great! I received plenty of very helpful...
Hello everyone, I am very happy to release today the alpha version 0.5 of Destroy The Monoliths. It has been in the works for a little while and I’m glad to finally share it...
Hello everyone! I released alpha v0.4a of Destroy The Monoliths a few weeks ago and it’s time to share some more progress! First, on a personal note, I gotta mention that I started a...
Hello everyone! Last time, I talked about the Steam page of Destroy The Monoliths and the release of v0.4. This update had some mechanics tweaks and a lot of internal reworks to get the...