Category: Skycliffs

DevLog #10 – Generating happy little sky islands

Hello everyone! Last week, we explained the recent changes in our game Project “Stasis” and turned it into a shooting roguelite with resource management aspects. In this game, you will explore a total of...

DevLog #7 – Fill the world with bullets

Hello everyone! We talked last week about jumping in project “Stasis”. Today, let’s show another important gameplay mechanic: shooting! You will get a special gun very early in the game. It constitutes one of...

DevLog #2 – A journey from 2D to 3D

Hello everyone! It has been a while since our first devlog but we have been working hard on one core aspect of the game and it’s now working well enough to start talking about...

DevLog #1 – Project Stasis

Hello everyone! We are happy to initiate what will hopefully become a long series of devlogs to talk about our game development process and to show you our latest work. We members of Radiant...