Author: Florestan

Watch Skycliffs new beta trailer!

Hello everyone! A few days ago, I shared about the development progress of Skycliffs that has now entered beta stage. The game changed quite a lot since the first alpha version, so I decided...

DevLog #17 – One last trial to triumph of these lands

Hello everyone! Last time, we talked about an optional race challenge we added to Project “Stasis”. Today, let’s give a few more details about the endgame. We’ll keep it short however, to avoid spoiling...

DevLog #16 – Are you up for a racing challenge?

Hello everyone! After last week’s devlog on pathfinding, let’s talk today about another mechanic we added recently. In project “Stasis”, the main loop consists in fighting enemies. Sometimes, you also encounter special monoliths you...

DevLog #15 – How to find the right path

Hello everyone! After last week’s post on weather events, it’s time for another devlog! Let’s get back to our more technical series on level generation and talk about pathfinding. Where should we go? In...

DevLog #14 – Bad weather makes for great fight

Hello everyone! Last time, we talked about our leveling system in project “Stasis”. Today, let’s get back to the fast-paced fighting with a short post! We will present another mechanic we introduced: weather events....